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538x 538x 3421x 1x 4x 4x 4x 11x 11x 4x 4x 2x 2x 1x 1x 1x 4x 1x 2x 2x 2x 21x 5x 5x 2x 1x 1x 11x 2x 1x 2x 2x 2x 22x 2x 22x 14x 2x 1x 1x 1x 10x 1x 11x 7x 1x 11x 4x 1x 91x 91x 91x 91x 91x 91x 91x 270x 2x 268x 268x 9x 3x 6x 265x 265x 4x 4x 261x 261x 2x 2x 10x 1x 9x 1x 9x 3x 9x 1x 8x 2x 6x 6x 6x 6x 14x 15x 15x 6x 2x 94x 94x 94x 94x 94x 94x 3008x 3x 7x 2x 2x 1x 1x 1x 1x 7x 1x 6x 6x 6x 14x 14x 6x 17x 1x 16x 1x 15x 5x 16x 6x 10x 4x 16x 1x 15x 1x 15x 12x 15x 15x 15x 15x 15x 15x 3x 6x 6x 12x 40x 40x 15x 20x 20x 20x 1x 19x 15x 19x 6x 19x 10x 19x 8x 11x 2x 9x 9x 9x 3x 9x 9x 9x 9x 9x 6x 32x 32x 32x 32x 32x 9x 11x 11x 3x 8x 8x 8x 8x 16x 18x 18x 16x 8x 16x 16x 12x 12x 12x 4x 2x 2x 2x 2x 2x 2x 2x 2x 2x 1x 1x 1x 1x 1x 1x 4x 1x 1x 4x 1x 1x 1x 1x 5x 5x 5x 5x 5x 5x 1x 1x 2x 2x 2x 2x 2x 1x 1x 1x 1x 1x 1x 2x 1x 2x 1x 1x 5x 5x 5x 5x 5x 1x 1x 12x 12x 1x 1x 1x 1x 28x 4x 24x 10x 24x 24x 24x 7x 32x 32x 17x 110x 110x 24x 1x 1x 1x 1x 3x 3x 1x 15x 15x 15x 15x 54x 19x 15x 3x 3x 3x 7x 9x 9x 7x 3x 266x 266x 266x 266x 266x 266x 626x 626x 626x 394x 30x 4x 26x 3x 387x 387x 622x 622x 262x 262x 262x 45x 76x 76x 76x 45x 262x 262x 413x 413x 413x 262x 281x 262x 262x 160x 102x 262x 262x 18x 18x 18x 54x 18x 54x 18x 18x 18x 18x 28x 28x 28x 28x 82x 41x 41x 41x 28x 28x 24x 4x 28x 7x 262x 262x 151x 262x | import * as assert from "assert"; import * as util from "util"; /* * A rewrite of https://www.npmjs.com/package/redis-sorted-set * tslint:disable:no-conditional-assignment * tslint:disable:max-classes-per-file */ /* * Value is score, sorted * key is obj, unique */ class Node { public next: any[]; public prev: any; constructor(public level: number, public key: any, public value: number) { this.next = new Array(this.level); this.prev = null; } } class Level { constructor(public next: Node, public span: number) { } } /** * A Typescript implementation of [redis-sorted-set](https://www.npmjs.com/package/redis-sorted-set) * * Largely unchanged * */ export class SortedSet implements Iterable<SortedSet> { public static intersect(...nodes: any[]): Node[] { let result: Node[] = [], node: Node, lookup: any, x: number, i: number, j: number, n: number; Iif (!nodes.length) { return []; } for (i = nodes.length - 1; i >= 0; i--) { Iif (!nodes[i].length) { // Abort return []; } nodes[i] = nodes[i]._head.next[0].next; } Iif (nodes.length === 1) { return nodes[0].toArray({"field": "key"}); } if (nodes.length === 2) { return SortedSet.binaryIntersect( nodes[0], nodes[1] ); } if (nodes.length === 3) { return SortedSet.ternaryIntersect( nodes[0], nodes[1], nodes[2] ); } /* *Return nodes[0].length <= nodes[1].length ? *binaryIntersect(nodes[0], nodes[1]) : *binaryIntersect(nodes[1], nodes[0]); */ lookup = Object.create(null); for (node = nodes.shift(); node; node = node.next[0].next) { lookup[node.key] = 0; } for (i = 0, n = nodes.length - 1; i < n; i++) { x = 0; j = i + 1; for (node = nodes[i]; node; node = node.next[0].next) { if (lookup[node.key] === i) { lookup[node.key] = j; x++; } } Iif (!x) { // Useful? return []; } } result = []; for (node = nodes[i]; node; node = node.next[0].next) { if (lookup[node.key] === i) { result.push(node.key); } } return result; } private static binaryIntersect(a: Node, b: Node): Node[] { const lookup: any = Object.create(null), result: Node[] = []; for (; a; a = a.next[0].next) { lookup[a.key] = true; } for (; b; b = b.next[0].next) { if (lookup[b.key]) { result.push(b.key); } } return result; } private static ternaryIntersect(a: Node, b: Node, c: Node): Node[] { const lookup: any = Object.create(null), result: Node[] = []; for (; a; a = a.next[0].next) { lookup[a.key] = 0; } for (; b; b = b.next[0].next) { if (lookup[b.key] === 0) { lookup[b.key] = 1; } } for (; c; c = c.next[0].next) { if (lookup[c.key] === 1) { result.push(c.key); } } return result; } public length: number = 0; public _unique: boolean = false; /* * NOTE: These two are initialized only to get around Typescript's aggressive checking * for initialization. They are also made public to satisfy the unit tests. */ public _head: Node = new Node( 0, null, 0 ); public _tail: Node = new Node( 0, null, 0 ); public _level: number = 1; private _map: any; constructor(options: any = {"unique": false}) { this._unique = Boolean(options.unique); this.empty(); } public [Symbol.iterator]() { let pointer: number = 0; const items: any = this._map; return { /** * @hidden */ next(): IteratorResult<any> { if (pointer < Object.keys(items).length) { return { "done": false, "value": items[Object.keys(items)[pointer++]] }; } return { "done": true, "value": null }; } }; } public add(key: string, value?: number | null): any { let current; /* * If (key === '__proto__') { * Throw new Error('invalid key __proto__'); * } */ if (value == null || value === undefined) { return this.rem(key); } current = this._map[key]; if (current !== undefined) { if (value === current) { return current; } this._remove( key, current ); } const node = this._insert( key, value ); if (!node) { Eif (current === undefined || this._insert( key, current )) { // TODO: can we defer _remove until after insert? throw new Error("unique constraint violated"); } } this._map[key] = value; return current === undefined ? null : current; } public addAll(sortedSet: SortedSet): void { for (const key of sortedSet.keys()) { const value = sortedSet.get(key); this.add( key, value ); } } public card(): number { // Returns the sorted set cardinality (number of elements) Eif (this.length) { return this.length; } return 0; } /** * Return the number of elements with a score between * min and max scores. Inclusive. * @param min the minimum score * @param max the maximum score */ public count(min?: number, max?: number): number { if (!this.length) { return 0; } if (min == null) { min = -Infinity; } if (max == null) { max = Infinity; } if (min <= this._head.next[0].next.value && max >= this._tail.value) { return this.length; } if (max < min || min > this._tail.value || max < this._head.next[0].next.value) { return 0; } let i, node = this._first(min), count = 0; Iif (!node) { return 0; } for (i = node.next.length - 1; i >= 0; i -= 1) { while (node.next[i].next && node.next[i].next.value <= max) { count += node.next[i].span; node = node.next[i].next; } } // Feels hacky and error prone return count && count + 1; } public del(key: string): number { // Alias for .rem return this.rem(key); } public empty(): void { this.length = 0; this._level = 1; this._map = Object.create(null); this._head = new Node( 32, null, 0 ); this._tail = null as any as Node; for (let i = 0; i < 32; i += 1) { // Hrm this._head.next[i] = new Level( null as any as Node, 0 ); } } public get(key: string): number { // Alias for return this.score(key); } public has(key: string): boolean { return this._map[key] !== undefined; } public incrBy(increment: number, key: string): number { /* * Increases the score of the member specified by key. * If member does not exist, a new member is created with * The increment as its score. * * Parameters: * Increment * Number * Key * String * * Return * Number, the new score of the member * * TODO: Shortcut, could optimize to half */ const score = this.score(key); if (score) { this.add( key, score + increment ); return score + increment; } this.add( key, increment ); return increment; } public keys(): string[] { if (!this.length) { return []; } let i; const array = new Array(this.length); let node = this._head.next[0].next; for (i = 0; node; node = node.next[0].next) { array[i] = node.key; i += 1; } return array; } public range(start?: number, stop?: number, options?: any): Node[] { /* * Parameters: * Start * Inclusive * Stop * Inclusive * Options (optional) * WithScores (optional, default to false) * * Return: * An array */ let result; if (this.length === 0) { return []; } if (start == null) { start = 0; } else if (start < 0) { start = Math.max( this.length + start, 0 ); } if (stop == null) { stop = this.length - 1; } else if (stop < 0) { stop = this.length + stop; } if (start > stop || start >= this.length) { return []; } if (stop >= this.length) { stop = this.length - 1; } if (typeof options !== "object") { options = { "withScores": false }; } let i = 0, length = stop - start + 1; try { result = new Array(length); } catch (e) { /* * Console.log('start', start); * console.log('stop', stop); * console.log('Invalid length', length); */ throw e; } let node = start > 0 ? this._get(start) : this._head.next[0].next; if (options.withScores) { for (; length--; node = node.next[0].next) { result[i] = [ node.key, node.value ]; i += 1; } } else { for (; length--; node = node.next[0].next) { result[i] = node.key; i += 1; } } return result; } public rangeByScore(min?: number | null, max?: number | null, options?: any): Node[] { /* * Return members with score within inclusive range [min, max]. * * Parameters: * Min (number) * Max (number) * Options (object, optional) * WithScores (bool, optional, default false) */ const maxExclusive: boolean = options && Boolean(options.maxExclusive), minExclusive: boolean = options && Boolean(options.minExclusive); if (!this.length) { return []; } if (typeof options !== "object") { options = { "withScores": false }; } if (min == null) { min = -Infinity; } if (max == null) { max = Infinity; } if (!minExclusive && min <= this._head.next[0].next.value && !maxExclusive && max >= this._tail.value) { return this.toArray({"withScores": options.withScores}); } if (max < min || min > this._tail.value || max < this._head.next[0].next.value) { return []; } let node = this._first(min); const result = []; if (options.withScores) { for (; node && node.value <= max; node = node.next[0].next) { let pushit: boolean = true; Iif (minExclusive && node.value === min) { pushit = false; } else Iif (maxExclusive && node.value === max) { pushit = false; } Eif (pushit) { result.push([ node.key, node.value ]); } } } else { for (; node && node.value <= max; node = node.next[0].next) { let pushit: boolean = true; Iif (minExclusive && node.value === min) { pushit = false; } else Iif (maxExclusive && node.value === max) { pushit = false; } Eif (pushit) { result.push(node.key); } } } return result; } public rank(key: string): number { /* * Rank of key, ordered by value. * * Return * Integer * If member exists * Null * If member does not exist */ const value = this._map[key]; if (value === undefined) { return null as any as number; } let i, node = this._head, next = null, rank = -1; for (i = this._level - 1; i >= 0; i -= 1) { while ((next = node.next[i].next) && (next.value < value || next.value === value && next.key <= key)) { rank += node.next[i].span; node = next; } if (node.key && node.key === key) { return rank; } } return null as any as number; } public rem(key: string): number { /* * Remove single member by key. * * Return * Value of the removed key * Or null if key does not exist. */ const value = this._map[key]; if (value !== undefined) { this._remove( key, value ); delete this._map[key]; return value; } return null as any as number; } public remRangeByRank(start: number, end: number): number { /* * Parameters: * Start * Inclusive * End * Exclusive * * Return * Positive integer, the number of removed keys. */ const len = this.length; Iif (!len) { return 0; } Iif (start == null) { start = 0; } else Iif (start < 0) { start = Math.max( len + start, 0 ); } Iif (end == null) { end = len; } else Iif (end < 0) { end = len + end; } Iif (start > end || start >= len) { return 0; } Iif (end > len) { end = len; } if (start === 0 && end === len) { this.empty(); return len; } let node = this._head; const update = new Array(32); let i: number, next, traversed = -1; for (i = this._level - 1; i >= 0; i -= 1) { while ((next = node.next[i].next) && traversed + node.next[i].span < start) { traversed += node.next[i].span; node = next; } update[i] = node; } let removed = 0; traversed += 1; node = node.next[0].next; while (node && traversed < end) { next = node.next[0].next; this._removeNode( node, update ); delete this._map[node.key]; removed += 1; traversed += 1; node = next; } this.length -= removed; return removed; } public remRangeByScore(min: number, max: number): number { /* * Remove members with value between min and max (inclusive). * * Return * Positive integer, the number of removed elements. */ let removed = 0; Iif (!this.length) { return 0; } Iif (min == null) { min = -Infinity; } Iif (max == null) { max = Infinity; } if (min <= this._head.next[0].next.value && max >= this._tail.value) { removed = this.length; this.empty(); return removed; } let next, i, node = this._head; const update = new Array(32); for (i = this._level - 1; i >= 0; i -= 1) { while ((next = node.next[i].next) && next.value < min) { node = next; } update[i] = node; } node = node.next[0].next; while (node && node.value <= max) { next = node.next[0].next; this._removeNode( node, update ); delete this._map[node.key]; removed += 1; node = next; } this.length -= removed; return removed; } public score(key: string): number { /* * Return * Number, the score of member in the sorted set. * Null, if member does not exist in the sorted set. */ const score = this._map[key]; return score === undefined ? null : score; } public set(key: string, value: number): number { // Alias for return this.add( key, value ); } public slice(start: number, end: number, options?: any): Node[] { /* * Almost alias for range. Only difference is that * The end is exclusive i.e. not included in the range. */ Eif (typeof end === "number" && end !== 0) { end -= 1; } return this.range( start, end, options ); } public toArray(options?: any): Node[] { /* * The whole set, ordered from smallest to largest. * * Parameters * Options (optional) * WithScores (optional, default false) * Bool */ if (!this.length) { return []; } if (typeof options !== "object") { options = { "withScores": false }; } let i; const array = new Array(this.length); let node = this._head.next[0].next; if (options.withScores) { for (i = 0; node; node = node.next[0].next) { array[i] = [ node.key, node.value ]; i += 1; } } else { for (i = 0; node; node = node.next[0].next) { array[i] = node.key; i += 1; } } return array; } public values(): number[] { // Return values as an array, the smallest value first. Iif (!this.length) { return []; } let i; const array = new Array(this.length); let node = this._head.next[0].next; for (i = 0; node; node = node.next[0].next) { array[i] = node.value; i += 1; } return array; } private _first(min: number): Node { let next, node = this._tail; Iif (!node || node.value < min) { return null as any as Node; } node = this._head; let i: number; for (next = null, i = this._level - 1; i >= 0; i -= 1) { while ((next = node.next[i].next) && next.value < min) { node = next; } } return node.next[0].next; } private _get(index: number): Node { /* * Find and return the node at index. * Return null if not found. * * TODO: optimize when index is less than log(N) from the end */ let i, node = this._head, distance = -1; for (i = this._level - 1; i >= 0; i -= 1) { while (node.next[i].next && distance + node.next[i].span <= index) { distance += node.next[i].span; node = node.next[i].next; } if (distance === index) { return node; } } return null as any as Node; } private _insert(key: string, value: number): any { assert.notEqual( value, undefined, "Value is unexpectedly undefined" ); /* * Precondition: does not already have key * In unique mode, returns null if the value already exists */ const update = new Array(32), rank = new Array(32); let node = this._head, next = null, i; for (i = this._level - 1; i >= 0; i -= 1) { rank[i] = i === this._level - 1 ? 0 : rank[i + 1]; // TODO: optimize some more? Eif (node) { while ((next = node.next[i].next) && next.value <= value) { if (next.value === value) { if (this._unique) { return null; } if (next.key >= key) { break; } } rank[i] += node.next[i].span; node = next; } } Iif (this._unique && node.value === value) { return null as any as Node; } update[i] = node; } Iif (this._unique && node.value === value) { return null as any as Node; } const level = this.randomLevel(); if (level > this._level) { // TODO: optimize for (i = this._level; i < level; i += 1) { rank[i] = 0; update[i] = this._head; update[i].next[i].span = this.length; } this._level = level; } node = new Node( level, key, value ); for (i = 0; i < level; i += 1) { node.next[i] = new Level( update[i].next[i].next, update[i].next[i].span - (rank[0] - rank[i]) ); update[i].next[i].next = node; update[i].next[i].span = rank[0] - rank[i] + 1; } for (i = level; i < this._level; i += 1) { update[i].next[i].span++; } node.prev = update[0] === this._head ? null : update[0]; if (node.next[0].next) { node.next[0].next.prev = node; } else { this._tail = node; } this.length += 1; return node; } private _remove(key: string, value: number): void { // Z.prototype._remove = function (key, value) { const update = new Array(32); let node = this._head, i: number, next: Node; for (i = this._level - 1; i >= 0; i -= 1) { while ((next = node.next[i].next) && (next.value < value || next.value === value && next.key < key)) { node = next; } update[i] = node; } node = node.next[0].next; Iif (!node || value !== node.value || node.key !== key) { return; // False; } // Delete this._removeNode( node, update ); this.length -= 1; } private _removeNode(node: Node, update: Node[]): void { // Z.prototype._removeNode = function (node, update) { let i = 0, next = null; const n = this._level; for (; i < n; i += 1) { if (update[i].next[i].next === node) { update[i].next[i].span += node.next[i].span - 1; update[i].next[i].next = node.next[i].next; } else { update[i].next[i].span -= 1; } } next = node.next[0].next; if (next) { next.prev = node.prev; } else { this._tail = node.prev; } while (this._level > 1 && !this._head.next[this._level - 1].next) { this._level -= 1; } } private randomLevel(): number { let level = 1; while (Math.random() < 1 / Math.E) { level += 1; } return level < 32 ? level : 32; } } |